How to Set and Restrict the Camera 2d Boundary in Godot Game engineby
I have been learning and practicing Godot game engine by watching free high quality video series from HeartBeast. I really want you to go and watch this RPG tutorial series to learn practical fundamentals of Godot engine. In part-20 of the series we learned about setting up camera and make camera follow the player around the level. It is very easy in Godot.
Above tutorial video lets you learn to easily setup player Camera2D. One thing was missing and I took a challenge exercise where camera stops following the player when player is near the edge or boundary of the level. Currently camera moves with player and vast empty space is visible when player is near boundary of the level.
My solution is based on existing type of game world I am working with.